Respuesta :

For x intercepts, plug in 0 for y.

               0 = (x^2) - 2x - 35

*factoring* = (x-7)(x+5)

x intercepts = 7,-5

As for the vertex, you can use the equation -b/2a for the x-coordinate of the vertex

so,

x = -b/2a = -(-2)/2 = 1

then just find the y value by plugging it back in to the equation.

y = ((1)^2) - 2(1) - 35

= -36

so, vertex is at (1,-36)